About five years ago I wrote a blog post about augmented reality and the concerns a city might have over its potential impacts to a community (see Adding Augmented Reality to Your Zoning Ordinance). But I had not noticed the types of issues discussed in that post actually occuring until this week after the release of the incredibly popular Pokemon Go game….
Category: Planning
Augview – a Window to Your Underground Assets
Augview, founded by Michael Bundock in 2012 in New Zealand, is the first commercial, mobile application I have seen offered to the public works industry allowing utilities to geospatially capture, store, and display underground utilities in 3D through the use of a tablet or other mobile device. The software, through the use of GIS, will…
Another Voice in the Wind – Thoughts on Qualities of a Virtual Leader
Over the last few days I've been reading the responses to the departure of Rod Humble, the CEO of Linden Lab – the company that owns and operates Second Life. Here are a few sites where you can find some in-depth and thoughtful discussion. The Oracle of Pixels on Andromeda, written by William Burns Rod…
Walking Helps Build Community
Over the summer I saw several notices about "walks with the mayor" in two different communities. While these efforts seem to focus on improving the health of people living in those areas by encouraging walking, I can see how these walks also have the potential to help build a strong community. (Photo credit: Mary R. Vogt on morguefile.com) Walking the…
Fixing the Illinois Pension System by Investing in Local Economies
Today we read an article, INTERVIEW: When a State Doesn’t Realize Its Best, City-Level Assets, in which Pennsylvania Treasurer Rob McCord talked about the impact that the transfer of funding of education from a state to local responsibility would have on his state's economy. While we might not have totally agreed with his hesitation to transfer at least…
“We are engineers; we are not gamers”
Over the past several years, most people I knew in the industry chose to ignore what was going on with 3D immersive technology. At one point they might have taken a quick look, realized gaming engines like Second Life were not easily compatible with the CAD products we used, and moved on. Until more recently this…
Edmonton Presents Complete Streets Guidelines
Edmonton will be presenting their Complete Streets Design Guidelines to their council on May 13, 2013. In addition to the Complete Streets document, Edmonton is also introducing the final draft of their Designing New Neighborhoods Guidelines. Both policies complement and support each other. Major cities like Edmonton have developed guidelines like these to help develop…
Virtual Worlds Help Demonstrate Root of Public Apathy
Fleep recently summarized the promise she saw in the Second Life community, the change that transpired there over the last few years, and her decision to focus her involvement in a different virtual community or platform. (You can read her article here: Why Anyone Who Cares. . ..) And based on the comments she received…
Modeling a City
Pegasus Global Holdings is planning to build a full-scale city somewhere in New Mexico "to test and evaluate technologies in conditions that most closely simulate real-world applications." According to the project's website, CITE-CITY, the company proposed building the model to overcome challenges related to access, long waits, and costs that they faced in carrying out…
Virtual Worlds Ramp up Civic Engagement
After launching a community planning effort in the virtual world of Second Life, I’ve begun to experience a few things I don’t think many of us in government would have thought possible. Like probably many of you working in government and planning, I’ve been amazed that so few people really get involved in a…